This isn’t really a full post but I’d just like to wish everyone a Happy Halloween(!) and post a pair of podcasts we recorded on the TitanCast for the spooky season. We did a deep dive on the Kenji Eno/WARP breakout horror adventure game, D, as well as a lengthy chat about Funcom’s Casper. My friends Derek and Roberto joined us for each of those, respectively.
Check ’em out (both the games and the podcasts)!
Read More Let’s Get Spooky!
For me, the venue’s heart and soul have always lived in the wealth of experiences that take players out of its space and into new ones. More than a video arcade, or restaurant, or esports arena, GameWorks is at its best as a hub world.
Read More GameWorks Redux: Vibing in Sega’s Lost Hub World
I continue to relish the pastimes of summer gaming. Granted, I’ve grown more cynical over the years and the mass of toxic fandom cesspits, uncritically regurgitated nostalgia, and insatiable hype cycles ring hollower than ever. Still, I’ll take simple joys where I can find them. By wading through several summer-themed and summer-adjacent video games, I’m finding my beach, as they say. Whatever the weather outside — be it heatwaves, wildfire smoke, oppressive humidity, or January in July — I can count on these titles to bring the breezy summer vibes in spades.
Read More A Virtua Vacation: My Top Summer Gaming Destinations
Beach Spikers is one of the most overtly summery games in Sega’s catalogue, which says a lot given the blue skies and seasides imbuing much of its work. Aesthetically, this game drips with sunny, summer vibes, with all the sandy beaches, palm trees, and rampant outdoor advertising that entails.
Read More Soaking Up the Sega Summer Vibes with Beach Spikers
While I figure out what kinds of things I want to write for this blog, I thought it would be fun to collect a few things I’ve written/recorded for the Saturn and Dreamcast Junkyards over the last couple of years. Without further adieu, here are a few…
Read More A Junkyard Musings Collection