The Bouncer: Square’s Cutscene ‘Em Up Sandwich
The Bouncer was a simplistic beat ‘em up — but only when it wasn’t a cutscene ‘em up — and its tepid execution transcended neither. The game interspersed layers of brief, repetitive combat sequences amid a feature-length reel of ham-fisted cinematics, and then slathered skill upgrade menus and loading screen lore dumps in between.
The Bouncer aspired to be a hearty stew of gaming and film. Instead, it was a stale sandwich, cinematically bloated and lean on play.
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